I am also impressed that they had an option to change which keys control which movement in the options menu. I had to swap directional keys with the change-world direction keys. It was very easy to change and very beneficial : If you're looking for more of a challenge, this game offers replay value, as you can play timed trials.
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There is an ability to freely rotate the entire game world, like changing floors into walls and every level of the game is built with that having in mind.
Also, the spinning of the game world has an effect on the main character as well as the world - walls can become flat, or walkable surfaces may move or react to the change of gravity. The game has a unique paper collage style of visuals and a beatboxing soundtrack made by Christoph Binder.
The game was praised for its innovative gameplay mechanics as well as the visuals. It came out on Tiger Style There are infinite lives, and regular checkpoints, so when you die, you respawn at your last one.
The demo features 3 levels, which give you a feel for the unusual atmosphere of the game. The graphics are really pretty, with a ripped paper look, that is reminiscent of Little Big Planet. The sound is minimal, but adds an eerie atmosphere to the gameplay. The instructions are in game, and mean anyone can easily pick up And Yet It Moves.
It's not particularly hard, although there are points that might provoke some gnashing of teeth.
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